![]() “There may be some limitations with Chrome on Android, mainly because of performance,” a GeForce spokesperson told Gizmodo. Nvidia notes that while this will make using GeForce Now on Android outside of the stand-alone app technically possible, users will have the best experience using the GeForce app on Android. Nvidia also says its cloud gaming platform will be available on Chrome outside of ChromeOS sometime in the first quarter of 2021. Support for GOG’s game distribution platform will be added prior to the launch of Cyberpunk 2077 in December 2020. That’s not all that’s new with GeForce Now. Unfortunately, a beta wasn’t available ahead of the news so we’ll still have to try it out for ourselves and see how it compares to Stadia or Microsoft’s stand-alone apps on Android. Previously Nvidia found a way to make the whole GeForce Now experience feel seamless on ChromeOS, and it sounds like that’s now the plan for iOS. It’s also how Google runs Stadia on its Chrome browser on PC, too. You know how you can launch Zoom and other video conferencing clients through your browser and not use an app? Same concept here. Like ChromeOS, Nvidia is using a WebRTC implementation on Safari. Microsoft is currently figuring out a way to bring its cloud streaming service, xCloud, to iOS without relying on the App Store, for instance. ![]() Apple has already said publicly that while cloud gaming isn’t currently compatible with its App Store policies, developers are free to go the route of the web. ![]() It appears Nvidia won’t run into any issues with Apple by doing this, either. Not only can anyone play Fortnite on an iPhone or iPad, but all in-game purchases go directly to Epic Games. Fortniteis part of GeForce Now’s library of supported games, which means fans on iOS will be able to play again. ![]()
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